Not that we could have run it anyway…

Looks as though the upcoming (and highly anticipated by many) PC game Star Craft 2 will have no lan play:

We don’t currently plan to support LAN play with StarCraft II, as we are building to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.

Greedy bastards, I bet will start costing money as well. I’m not so heart broken about Star Craft 2, mainly because our lan will certainly not run it to any respectable extent, plus I doubt the game will truly live up to the original. So, dick move? Yes. Big deal to me? Not really.

What does concern me is that the same is apparently true for Diablo 3. That game, I actually cared about. We could run that game in a lan. I really fucking like Diablo. But if they don’t feature lan play… hmmm, no deal.

Of course, the ultimate irony here is that both the original Diablo and Starcraft featured a “spawn copy” feature. This feature allowed you to buy one copy of the game and install spawn copies on your other computers that only allowed you to join a lan game hosting with a real copy of the game. This meant that you could play (IIRC, up to 4 player) lan games with only one copy of the game.

So, I guess fuck Blizzard and fuck their bullshit. Maybe I’ll pirate a copy of each game just on principal. How much money does Blizzard really need?

-Dave out


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